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Awesome List
:sunglasses: A curated list of 3D graphics libraries and resources
GitHub stars and default-branch commits for jslee02/awesome-graphics-libraries.
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Godot Engine – Multi-platform 2D and 3D game engine
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
3D engine with modern graphics
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Lightweight and modular C++11 graphics middleware for games and data visualization
Simple MPL-2.0-licensed C++ geometry processing library.
high-performance rendering backend (C++, Python, C#, Java)
3D C++ Game Engine - yet another open source game engine
OpenSceneGraph git repository
Real-Time Rendering Framework
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
3D game engine with lua scripting
A C++ & Python viewer for 3D data like meshes and point clouds
Vulkan & C++17 based Scene Graph Project
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
My fork of https://github.com/taichi-dev/taichi
A distributed system for rendering 3D content with focus on bandwidth and resource efficiency
ANARI Software Development Kit (SDK)
No description.