github Not archived

NVIDIAGameWorks/Falcor

Real-Time Rendering Framework

1 awesome list

Quick read

Stars
3,269
Forks
627
Open issues
67
Commits
1,257

Activity and growth

Latest capture 2026-10-30 09:40

Stars · last 7 days
0 0.0%
Commits · last 7 days
0 0.0%
Stars since tracking
0
Stored snapshots
1

Compare the starting count and capture dates, not just the percentage. How to read GitHub star growth. Missing history is not zero growth.

Metadata

Language
C++
License
NOASSERTION
Default branch
master
Created
2017-07-25
First commit
2017-07-26
Last pushed
2026-09-21
GitHub updated
2026-10-30
Last synced
2026-10-30 09:40
Stack scanned
2026-10-30 09:40
Archived
No

Archive status reflects the last catalog sync, not a maintenance assessment. Check recent releases, issue responses, and fit for your project with the repository shortlisting checklist.

AI development signals

0 paths

Agent instructions and tool configuration found in this repository.

No config files detected.

Growth history

Tracked growth

1 observed capture since 2026-10-30. Observed captures are shown by default.

Stars from first capture 0

Chart data

Observed captures only

Time horizon

All tracked data

Custom date range

Stars history

Observed snapshots

Commits history

Observed snapshots

Similar repositories

Nearest indexed repositories by embedding similarity.

Hekbas/Luth

Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.

164 stars
C++ 1 awesome list

OGRECave/ogre

high-performance rendering backend (C++, Python, C#, Java)

4,684 stars
C++ 1 awesome list

raysan5/raylib

A simple and easy-to-use library to enjoy videogames programming

35,480 stars
C 3 awesome lists

MrNeRF/LichtFeld-Studio

Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.

3,883 stars
C++ 1 awesome list