Open highlighted repo slot
Put your repository first
Promote a GitHub repo at the top of Awesome repository list views for 7 days.
GitHub projects from awesome lists
Search names, descriptions, topics, tags, and stacks, then tune results by ecosystem, freshness, health, and cross-list signal.
Open highlighted repo slot
Promote a GitHub repo at the top of Awesome repository list views for 7 days.
Godot Engine – Multi-platform 2D and 3D game engine
A simple and easy-to-use library to enjoy videogames programming
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A cross-platform, safe, pure-Rust graphics API.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
3D engine with modern graphics
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Lightweight and modular C++11 graphics middleware for games and data visualization
Simple MPL-2.0-licensed C++ geometry processing library.
high-performance rendering backend (C++, Python, C#, Java)
A modern cross-platform low-level graphics library and rendering framework
3D C++ Game Engine - yet another open source game engine
OpenSceneGraph git repository
Real-Time Rendering Framework
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
3D game engine with lua scripting
A C++ & Python viewer for 3D data like meshes and point clouds
Vulkan & C++17 based Scene Graph Project
2D/3D renderer - makes it simple to draw stuff across platforms (including web)
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
My fork of https://github.com/taichi-dev/taichi
A distributed system for rendering 3D content with focus on bandwidth and resource efficiency
ANARI Software Development Kit (SDK)
No description.