beaufortfrancois/gpuweb
Where the GPU for the Web work happens!
A cross-platform, safe, pure-Rust graphics API.
Appears on
Quick read
Latest capture 2026-10-30 09:37
Compare the starting count and capture dates, not just the percentage. How to read GitHub star growth. Missing history is not zero growth.
Archive status reflects the last catalog sync, not a maintenance assessment. Check recent releases, issue responses, and fit for your project with the repository shortlisting checklist.
16 paths
Agent instructions and tool configuration found in this repository.
Agent instructions
Agent workspace 7
Claude Code 8
Explore indexed repositories with these instruction or planning files. File detection is not a quality, compatibility, or safety assessment; check the actual instructions upstream.
AGENTS.md, CLAUDE.md, and GEMINI.md searches also match nested paths. Other file searches require the exact repository-root path. To require several files, select them together in the search filters.
1 observed capture since 2026-10-30. Observed captures are shown by default.
Stars from first capture 0
Observed captures only
All tracked data
Observed snapshots
Observed snapshots
Nearest indexed repositories by embedding similarity.
Where the GPU for the Web work happens!
Rust-based WebGPU map renderer for Web, Mobile and Desktop
A GameCube/Wii emulator and debugger written in Rust.
Rust-based platform for the Web
Written by humans. WTX is a collection of different transport implementations and related tools focused primarily on web technologies.
A framework for building compiled Node.js add-ons in Rust via Node-API