Hekbas/Luth
Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
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Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.
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