github Not archived

gb-archive/DeadCScroll

An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.

1 awesome list

Quick read

Stars
30
Forks
2
Open issues
0
Commits
3

Activity and growth

Latest capture 2026-10-10 03:14

Stars · last 7 days
No history
Commits · last 7 days
No history
Stars since tracking
+4
Stored snapshots
5

Metadata

License
Unlicense
Default branch
main
Created
2021-09-18
First commit
2021-04-10
Last pushed
2021-04-17
GitHub updated
2026-09-27
Last synced
2026-10-10 03:14
Stack scanned
2026-10-10 03:14
Archived
No

Archive status reflects the last catalog sync, not a maintenance assessment. Check recent releases, issue responses, and fit for your project with the repository shortlisting checklist.

AI development signals

0 paths

Agent instructions and tool configuration found in this repository.

No config files detected.

Growth history

Tracked growth

5 observed captures since 2026-06-24. Observed captures are shown by default.

Stars from first capture +4

Chart data

Observed captures only

Time horizon

All tracked data

Custom date range

Stars history

Observed snapshots

Commits history

Observed snapshots

Similar repositories

Nearest indexed repositories by embedding similarity.

Zal0/ZGB

Game Boy / Color engine with lots of features

792 stars
C++ 1 awesome list

coffeevalenbat/CBT-FX

Simple Game Boy sound effect driver natively compatible with GBDK-2020.

36 stars
C 1 awesome list

gbdev/GBSoundSystem

A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.

20 stars
Assembly 1 awesome list