dimforge/rapier
2D and 3D physics engines focused on performance.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Appears on
Quick read
Latest capture 2026-10-20 09:37
Archive status reflects the last catalog sync, not a maintenance assessment. Check recent releases, issue responses, and fit for your project with the repository shortlisting checklist.
0 paths
Agent instructions and tool configuration found in this repository.
No config files detected.
1 observed capture since 2026-10-20. Observed captures are shown by default.
Stars from first capture 0
Observed captures only
All tracked data
Observed snapshots
Observed snapshots
Nearest indexed repositories by embedding similarity.
2D and 3D physics engines focused on performance.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
A community-maintained list of Language Support Projects for Godot Engine.
Generic template for Godot games
A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
Addons for building multiplayer games with Godot