ikpil/DotRecast
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A GDNative implementation of the detour/detourcrowd library for Godot.
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DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
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Gas Town - multi-agent workspace manager
Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.
A local multi-agent harness that works with your existing Claude Code, Codex subscriptions, allows you to run an office of agents
Pathfinding on NavMeshes for Bevy