github Not archived

Optiroc/SuperFamiconv

Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.

1 awesome list

Quick read

Stars
195
Forks
28
Open issues
0
Commits
204

Activity and growth

Latest capture 2026-10-10 03:19

Stars · last 7 days
No history
Commits · last 7 days
No history
Stars since tracking
+12
Stored snapshots
5

Classification

Metadata

Language
Rust
License
MIT
Default branch
main
Created
2015-06-08
First commit
2017-01-13
Last pushed
2026-09-25
GitHub updated
2026-10-02
Last synced
2026-10-10 03:19
Stack scanned
2026-10-10 03:19
Archived
No

Archive status reflects the last catalog sync, not a maintenance assessment. Check recent releases, issue responses, and fit for your project with the repository shortlisting checklist.

AI development signals

0 paths

Agent instructions and tool configuration found in this repository.

No config files detected.

Growth history

Tracked growth

5 observed captures since 2026-06-24. Observed captures are shown by default.

Stars from first capture +12

Chart data

Observed captures only

Time horizon

All tracked data

Custom date range

Stars history

Observed snapshots

Commits history

Observed snapshots

Similar repositories

Nearest indexed repositories by embedding similarity.

gitendo/bmp2cgb

Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.

28 stars
C 1 awesome list

e-n-f/datamaps

Indexes points and lines and generates map tiles to display them

350 stars
C 2 awesome lists

C4illin/ConvertX

💾 Self-hosted online file converter. Supports 1000+ formats ⚙️

19,145 stars
TypeScript 1 awesome list

daniel5151/ANESE

Another NES Emulator - written for fun & learning - first implementation of wideNES

403 stars
C++ 1 awesome list