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Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Tiny and easy to use ECS (Entity Component System) library for game programming
Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
A fun 3D Kinematic Character Controller for Bevy
Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.
TrenchBroom integration, .map, and .bsp loading for Bevy
👾 A Forth-based Game Boy development kit
A minimalist starter for bevy and rust
Bevy plugin for a simple single-line text input widget.
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
Allows you to use coroutine in Bevy
Roblox Studio MCP server & plugin for Claude Code, Cursor, Codex, and Gemini. AI-powered scripts, terrain, assets, lighting, and bidirectional project sync.
A bevy-based 2D map editor.
Health bar for bevy implemented as a billboard shader
A lightweight server and framework for turn-based multiplayer games
Mass properties for Bevy's geometric primitives.
Learn Bevy by exploring and modifying this simple puzzle game
ECS inspired by the rust Bevy ecs api but FASTER!
Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee
Roslyn-enriched C# exception telemetry for Godot Engine, exposed over MCP
Remote-control Unity Editor from any AI IDE — 62 tools including AI-powered profiling & light probes. File-based IPC, zero dependencies.
Create tilemaps in seconds!
An open-grid Tower Defence game made in Bevy Engine
"Reversi" game for Flipper Zero
A small Bevy plugin for persisting multiple Resources to a single file