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An open-source flight simulator made in Rust with the Bevy game engine.
Geocoding library for Rust.
Leveraged Futures Exchange for Simulated Trading
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
Action-RPG: a Bevy 0.19 / Rust game — town-building, night sieges, upgrades, bloodline succession
Lossless storage and search for AI agent sessions, across every agentic client.
Rust adaptation of Proj4
Transform interpolation for fixed timesteps for the Bevy game engine.
Modular, chainable sliding windows with various signal processing functions such as normalization, RSI, ROC and other technical indicators.
Allows you to use coroutine in Bevy
No description.
Read a GTFS file
A cross-platform rust no-std library for verifying and extracting signature information from PE files.
Rust geodesy
🔥One modern BI and data platform. AI data exploration, dashboards, and pixel-perfect report generation — replacing Qlik, Tableau and Crystal Reports.
🦀 Open-source alternative to Claude Code, built from scratch in Rust. Agentic coding CLI — thinks, plans, and executes with any LLM. Compatible with Claude Code workflows.
A rust library for financial data analysis
Reflex - The instant, code-aware local search engine.
Rust library to read & write shapefiles
Text effects library for the Bevy game engine.
A WIP, no_std, generic driver for the ILI9341 (and ILI9340C) TFT LCD display
No description.
Board support crate for HiFive1 and LoFive boards
No description.
A PoC packer written in Rust!
Managing transit data with Rust
A server-side TypeScript and JavaScript library immune to Regular Expression Denial of Service (ReDoS) attacks by using Rust and linear RegEx under the hood. Regolith has a linear worst case time complexity, compared to the default RegExp found in TypeScript and JavaScript, which has an exponential worst case.
Embedded rust radio abstraction crate
Interactive data exploration that is extremely fast and agent-native
Ector is an open source async, no-alloc actor framework for embedded devices.