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Awesome List
Long list of geospatial tools and resources
GitHub stars and default-branch commits for sacridini/Awesome-Geospatial.
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Generate any location from the real world in Minecraft with a high level of detail.
Open Location Code is a library to generate short codes, called "plus codes", that can be used as digital addresses where street addresses don't exist.
Blazing fast and lightweight PostGIS, MBtiles and PMtiles tile server, tile generation, and mbtiles tooling.
Rust geospatial primitives & algorithms
A high performance Python graph library implemented in Rust.
Geospatial extensions for Polars
R*-tree spatial index for the Rust ecosystem
A single-node analytical database engine with geospatial as a first-class citizen
Rust bindings for GDAL
GeoArrow in Rust, Python, and JavaScript (WebAssembly) with vectorized geometry operations
Notebooks and libraries for spatial/geo Python explorations
HDF5 for Rust
Library for serializing the GeoJSON vector GIS file format
Performant, cross-platform (web, desktop) GIS app written in Rust
K-dimensional tree in Rust for fast geospatial indexing and lookup
A Rust library for the Zarr storage format for multidimensional arrays and metadata
Fast 2D Delaunay triangulation in Rust. A port of Delaunator.
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
Geospatial extension for Polars DataFrames.
A Rust crate and Python library for packed, immutable, zero-copy spatial indexes.
Rust bindings for the latest stable release of PROJ
Computational Geometry library written in Rust
A fast, efficient and extremely stable 2d triangulation library for rust.
OpenStreetMap raster tile renderer written in Rust
Rust bindings for GEOS
The power of Rust for the STAC ecosystem
RINEX parsing, analysis, production, including many SERDES operations
Rust read/write support for GPS Exchange Format (GPX)
Geohash for Rust
Get timezone via longitude&latitude in Rust in a fast way
Read and write ASPRS las files, Rust edition.
Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm
CLI tool to generate ISOM accurate maps from LiDAR scans.
Geocoding library for Rust.
Managing transit data with Rust
A Rust implementation of the Polylabel algorithm, with FFI.
A Rust port of the Earcut polygon triangulation library
Rust read/write support for well-known text (WKT)
One platform for publishing cartographic resources from PostGIS.
A Delaunay triangulator for processing TINs
Rust crate for performing coordinate transforms
Rust support for KML
A fast and memory-limited landmask based on GSHHG and OpenStreetMap for determing whether a point on Earth is on land or in the ocean.
Approximate Network Integration, Matching, and Enrichment
Fast geodesic distance approximations via flat surface projection
Open source sea routing between any two coordinates. Global routing graph built from OpenStreetMap coastlines with H3 hexagons. Rust, HTTP API, self-hosted.
Library for serializing the TileJSON file format
Maplibre legend generator
Geographical Position Calculations
Rust bindings to libpostal